Using the Domino Effect in Novel Writing

Domino has a special place in the hearts of many people. Not only is it a great way to spend quality time with family, but it can also be used to teach kids about numbers and colors while having fun. Dominos are available in a variety of shapes, sizes and finishes to meet the needs of all types of players. They can be found in most toy stores and some supermarkets. They can also be purchased online and through specialty toy retailers.

The word domino is derived from Latin domino, meaning “heavy one.” Dominos are flat square or rectangular tiles with matching pips on both ends. They are usually made of glazed ceramic clay and have a glossy or matte finish, although some sets are made of wood (e.g., ebony), stone (e.g., marble, granite or soapstone) or other natural materials like bone, silver lip oyster shell (mother of pearl, MOP), ivory or a dark hardwood such as hickory or ebony with contrasting black or white pips inlaid or painted.

In a game of domino, the first play is determined by the heaviest domino in the player’s hand. However, in some games, players may choose to bye (draw more than the number of dominos they are permitted to take) from the stock. In such a case, the player adds these to the dominoes they already have in their hand and makes the first play.

Using the Domino Effect in Novel Writing

A novelist can use the domino effect in plotting a story by considering how events will impact each other. This can help them create more complex and interesting stories. For example, if one character is forced to make an embarrassing public display, it could have an effect on the other characters that might lead to them acting in an unexpected way. The domino effect in fiction is similar to the way that a nerve impulse travels down the axon of a cell and influences other cells.

While composing a novel, writers should consider how each scene might influence the next scene. They can think of each scene as a domino, and each scene should have a clear beginning, middle and end. In addition, each scene should have a specific purpose and a goal that is achieved at the end of the story.

In constructing a domino track, a designer begins by planning out the tracks and calculating how many pieces of each type of domino will be needed for each track. The designer then draws arrows to show the direction that the dominoes will fall. This plan can be as simple or elaborate as desired. For example, some designers make grids that form pictures when the dominoes fall, stacked walls or 3-D structures such as towers and pyramids.

When the first domino in a chain falls, it sets off a pulse of falling dominoes that travel down the line in an orderly fashion. This domino effect is what gives the game its name. Unlike a nerve impulse that can be influenced by other stimuli, a domino effect has no energy loss as it goes along and only travels in one direction.